Beefitarian wrote:
I have to think, getting so caught up in trying to prove you can do it even if you can tell you missed that you continue until you crash, or your instructor inadvertently helps you crash by trying to take control while you're still making inputs which together cause a crash.
1 - Stall too close to the surface to recover from.
2 - Wing drop causing a loss of altitude resulting in contact with the surface.
3 - Obstruction strike, getting too close to an object that's in the unintended flight path as you're trying to fly back to the runway near it.
You and I both know that if you pull
the engine at altitude, these things won't happen when making a 180 degree turn.
If you pull
the engine,
the aircraft is still going to fly. You are not in danger of stalling. Hedley pointed that out with
the Vg diagram even. These factors are influence by something else, in my opinion.
Unintended flight into terrain is
the end result if you get caught out, sure, but that is apparent with or without an engine.
The aircraft is a glider when you pull
the engine. Physics still apply, it is not going to fall out of
the sky.
I would venture to guess that
the dangerous factors in
the equation is poor recognition of or little exposure to illusions, and illusions created by drift in low altitude scenarios. For me this was taught since day one. To relate to powered flight, this concept really was put to use when I started ag training doing low level, downwind, steep turns with a full load and that was with and engine running.
My glider students get this drilled into their mind since day one. Continually giving them exposure to slip, skids, and illusions both at high and low level altitude. Having said that, they also know how to use their feet on those nifty foot rests.
Another big factor that I think should be included in
the dangerous category is little exposure to judging glide path. It blows me away that these simple glider applications are not taught more in depth for powered flight. To think that most are down bet and determined on
the best L/D is
the be all end all to get from point A to B is absurd.
So BANG rope breaks (or in this case
the fan stops). First things first. Fly
the plane. How? I train my students to reduce
the angle of attack immediately. I do this training at altitude, and in simulated rope break scenarios. At altitude, we practice slow flight, then BANG, lower
the nose. This takes care of
the stall issue.
Exposure to illusions takes care of
the coordination and wing drop issue.
Next is
the big part. Judgment of glide path. Before you even think about making
the turn, you must think about your altitude. Sure, that is a given. I think what is equally important is position. These two go hand in hand. 500 ft over
the threshold is a hell of a difference in comparison to 500ft and 1 miles out.
I really think that some glider training would benefit anyone regardless of your experience level. Then again,
the above I just described is stick and rudder intertwined with decision making.
My 0.02
--Air to Ground Chemical Transfer Technician turned 4 Bar Switch Flicker and Flap Operator--