Schooner69 wrote:Googled and found the following for Level C and D: I think that A and B are probably sims without visuals and/or motion.
Hey John, certainly a valiant effort, but you earn an F for that.
There's an extremely long grocery list of the differences in the various sims, but since my time is so very precious, here's some of the main things:
Level A simulators contain 3 degrees of freedom in their motion
Level B simulators contain 4 degrees of freedom in their motion
The level A sims only require a basic representation of ground operations/handling adequate for turns on the runway and adquate control of the landing roll. They do not require a high level of fidelity in approach/landing scenarios, visual, and movement cues. So what it comes down to is fidelity. The visual system, motion system, sound system, aircraft handling all take leaps forward as you approach the C/D level.
There's a more specific list (which is about as chunky as War and Peace), but for the best answer, see OLDTIMER's response.
Warm Regards,
DG